Six managers, one player pool. Draft your squad in turn, then watch ten matches run at once — whatever your players do out there is your score.
| Playing up to 60 minutes | +1 |
| Playing 60 minutes or more | +2 |
| Goal — goalkeeper / defender | +6 |
| Goal — midfielder | +5 |
| Goal — forward | +4 |
| Assist | +3 |
| Clean sheet — goalkeeper / defender | +4 |
| Clean sheet — midfielder | +1 |
| Every 3 saves (goalkeeper) | +1 |
| Penalty save | +5 |
| Every 2 goals conceded — GK / DF | -1 |
| Penalty miss | -2 |
| Yellow card | -1 |
| Red card | -3 |
| Own goal | -2 |
Matchday puts a fantasy draft and a 2D match engine together. Six managers draft squads from a single player pool, then ten matches run at once, minute by minute. Whatever your players do out there is your score.
Once the draft is done you pick a formation and set your starting eleven. Then the week kicks off: ten matches play out simultaneously on a 2D pitch, and you can wind the speed up if you would rather skip ahead.
Scoring follows the FPL Draft table — goals, assists, clean sheets, saves, cards and penalty incidents all move your total as they happen.
A season runs ten weeks. Points go onto the table at the end of each one, and after week ten the six managers are ranked. Progress is saved to your browser.